![]() ![]() At first blush this sounds simple enough, but in practice, it’s awkward as can be. Rather than approach a wall and jump, or leap in the direction you’re facing, Dying Light has you look at the ledge you want to grab, and then jump. The game’s system for parkour is a bit strange. ![]() ![]() Climbing, jumping, and running are your entire arsenal. To avoid them, you’re going to learn to be an expert at parkour, but don’t expect Titanfall / Mirror’s Edge wallrunning here. There are zombies, but they can’t climb very well. Ingratiating yourself with the locals means that you need to gain their trust, and that means it’s time to do some missions.ĭying Light is a game about avoidance, or at least that’s how it’s presented. To that end, you parachute in, immediately finding yourself surrounded by hostiles, both living and undead. It’s been a few months since a strange disease broke out in Harran, and you’re on a mission to recover some stolen information. In Dying Light, you’re dropped into the jump boots of Kyle Crane, a contractor sent to the fictional city of Harran. ![]()
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